Sunday, May 20, 2012

Environment Painting Wk1

Hey so I'm starting up a Environment Design class with Charles Lee and Him Lur at Kazone Art Academy. The first week we went over some basic art principles regarding light source. I was painting along while the teacher was demoing.

contre jour (backlit)
streets and night condition
window light

HW this week is 20 thumbnails. I'll be posting these as I go.

back lit
overcast
direct light
bioluminescence 
night conditions

spotlight
just whatever...
direct light
night conditions


hidden light source

underlit

cast shadow

overcast 

night scene



Tuesday, May 15, 2012

Sean Cheetham & Nathan Fowkes wk 6 + 7

Lots of stuff these last 2 weeks. Scroll all the way down for a special treat! 
some sketchbook pages
Mike Hussar studies


Nathan Fowkes classwork - double colored lights!
some landscapes for fun 
basic exercises 
little gouache painting of a dude with a sci-fi twist
Ala prima wk 7 - 5 hr pose
Figure Quick Sketch at LCAD using Nathan Fowkes watercolor style. Model was  on point!!
She did a b-boy freeze, bridge, and a bunch of yoga and kung-fu poses. SICK!

Here is the special treat!
 Sean Cheetham's photo demo.  I think it's good to note the work done before the actual painting. He said it took him a long time to take the photo and choose which one to paint. There was also a great deal of effort photoshopping the photo to get it to his liking. He printed out 4-5 different versions, some with photoshop filters, cropped a little bigger, and looked at them in rotation during his painting. 





Tuesday, May 8, 2012

Art of Tangled Mastercopy

This is probably the most challenging mastercopy I've encountered yet. I thought it would it easy since it was a "Disney cartoon," but damn... it's really detailed in ways I never would've imagined. I'm still working on it, but I'll post up my progress since I think its cool to see the process.

Lay-in. It's actually super detailed especially hair, foliage and costume. It takes me a couple hours to rough it in.
I put in the layers so it's easier to paint later.
1st color pass.
Start modeling the horse.
Modeling Flynn and Rapunzel.
Detailing Rapunzel.
Worked on Horse and Hair... 
finally finished! 

Saturday, May 5, 2012

Worldbuilding workshop - Christian Schellewald & Patrick Hanenberger

Last Saturday at Red Engine School of design,  Christian Schellewald and Patrick Hanenberger taught a workshop on "Worldbuilding". They recently released a book called "Kolonie" - which is a world they created. They talked about their book and how you would go about creating a world of your own.

This workshop was just what I needed. It was more about the design and creative aspect of concept art - rather than the technique and the painting/ drawing aspect. Here are some of the main points I picked up...




1) Take it Slow
Patrick and Christian encourage "slow painting," and are against "speed painting" - (Robh Ruppel said the same thing during his CDA workshop). They showed us a painting that took 2 years to complete. Creating the entire universe in their book "Kolonie" took 7 years to complete.

That's a really long time. How does a painting take 2 years to complete?

It's not the sketching or rendering - it's the thought process and answering the important questions. They ask questions that define the rules of the universe... Why are the trees that big? Why are the people wearing those outfits? Are there flying vehicles or not?  In addition, they take time to design out certain things such as the map of the country, the logos of the companies in that world and the form language of the hieroglyphs on the wall. Those things might seem very frivolous, but when you think about it... a map will determine the climate and geography of the environment, logos reflect the economic state of a country, and hieroglyphs reveal the culture and history of a world. All very important things.


When we were little, I'm sure we did all those things - designing maps, logos, countries, universes - just being really creative with our imaginations.  I personally get really caught up on technique instead of just being creative, because I want to create a really slick painting.  I'm going to take it a bit slower now that I realize this realize this design phase isn't something you can just skip and dazzle through.


2) Travel More
Basically, Patrick and Christian encourage you to do more than just use google images for your research. Concept art in general is getting really homogenous - that's because everyone uses the same reference images that are found on google. They suggest getting authentic inspiration from visiting actual places. It doesn't have to be like... Toyko or Dubai, but even places like LA, a freeway, a market, a zoo, a farm etc... could work. After you go to those places - do travel sketches that try to capture the feel of the environment. They emphasize that the paintings do not have to look "good" - they are a record of the experience you had that particular day.

They also suggest going to flea markets to find "found photographs." I had no idea what those were before this workshop- basically they are photographs that other people took. So it's more rough and less polished than the ones you find online. Apparently they will feel more authentic. They emphasize that the process of going to a market, finding the photography, and picking it up in your hand is it's own authentic experience - and thus has advantages to that of a instant google search.



3) Work on Group Projects
A benefit of working with someone else is having someone challenge you. This means you won't do the same thing over and over again.  If not for the partnership for "Kolonie," Christian said he would've just drawn rusty old trucks, and Patrick would've just drawn naked sci-fi babes - but because they had to work together - they each had to get out of their comfort zones to create something that was truly original. 

Who wants to work on a collab with me? Email me at xpchien@gmail.com if you are interested. :)

World Building Exercise
Example of thought given to the graphic design - based on 60s era technology
Form follows Function
 
Christian doing a composition demo.


Tuesday, May 1, 2012

Sean Cheetham & Nathan Fowkes wk5

WK 5: Portrait Painting with Sean Cheetham

Had a really sweet model named Julie this week who was also an actress/ artist.
Tried to capture a sweet, colorful side to her.
Technique wise - worked on halftones. Treating forms like topography.

WK 5 : Sketching from Life with Nathan Fowkes
This week we worked on color. Nathan talked about "unity and variety" and capturing the "simple statement."
Worked on value comps. 3min.

Moved to black/white/ red. Was drawing too big. 5 min.

Added blue/ yellow. 7 and 10 min.

5 min.